
We are a German-based game development team with a collective 16 years of experience in entertainment, software, and game development. At its core, this is mostly a one-man operation. A solo developer carrying the primary vision and driving the project forward. Over nearly two decades, we've been passionate about creating immersive interactive experiences, constantly pushing our skills across multiple disciplines and platforms.
While the foundation is built on individual dedication, we thrive through strategic collaboration. We work with 3D and 2D artists, sound designers, and fellow developers on specific aspects of our projects, bringing in specialised talent when and where it matters most. We believe that even as a solo-driven effort, the best games come from bringing diverse creative perspectives together at crucial moments. This collaborative approach has shaped how we work, maintaining the core vision while letting others strengthen the final product where their expertise shines.
Our main project is Space Conflicts: Empires, an ambitious sci-fi real-time 4X strategy game that we're deeply invested in. It's where we get to explore complex, systems-driven gameplay design. Beyond this passion project, we're also involved in professional development work, which helps sustain us while we work toward our bigger dreams.
Our ultimate goal is to go independent and to sustain ourselves entirely through game development. We're gradually building the momentum and community support to make that happen. We're active on itch.io, hoping to find and connect with a community of players and creators who are excited about the games we want to make.
Currently, we're juggling full-time jobs, university studies, and solo game development. It's demanding, but we're committed to it. Every project completed, every collaboration pursued, and every community connection made brings us closer to independence. This is our path, and we're determined to see it through.