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Space Conflicts: Empires
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Devlog
Devlog August '25
August 31, 2025
by
Z-Ray Entertainment
1
#devlog
Devlog August ’25 Hello everyone the August update is here with a fresh overview of what has happened recently. As I am also involved with lots of other things there was not much time to improve the...
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Devlog July '25
July 31, 2025
by
Z-Ray Entertainment
2
#devlog
Devlog July ’25 July has been rather quite as I also had to prepare for some exams. Therefore don’t mind this devlog to be rather short in terms of what changed about the game. New Added a server...
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Devlog June '25
June 29, 2025
by
Z-Ray Entertainment
3
#devlog
About Hello everyone after some down time I got finally back at working on Space Conflicts: Empires. Here is what changed in June ’25. Steady closing in on the first playable alpha. I still can not...
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Devlog September '24
October 01, 2024
by
Z-Ray Entertainment
3
#devlog
Intro Hello everyone I’m back with another dev log. Unfortunately I wasn’t able to keep the dev logs on a monthly basis due to personal stuff. Sadly also the development of Space Conflicts: Empire...
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Devlog May '24
June 01, 2024
by
Z-Ray Entertainment
2
#devlog, #update, #logo, #java, #prototype
Hello everyone and welcome to the 2nd Dev Log. Since the last one was mid may this dev log is not very exciting regarding new stuff. Public Relation: Prototype: I’ve updated the Prototype for it to...
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First monthly dev log
May 15, 2024
by
Z-Ray Entertainment
#devlog, #update
Hello everyone I’d like to post an development update at the end of each month starting from now. As this is the first devlog beside the one talking about the prototype I’ll cover all major things...
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Old Java Prototype
May 15, 2024
by
Z-Ray Entertainment
1
#prototype, #java
Hello world! As I am working towards the first playable alpha release of Space Conflicts: Empires using Godot 4 I felt like releasing the old 2013 Prototype of the game. The Prototype you see here was...
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